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Austin Gross
Game Character Designer
My Mission:
I craft characters with eyecatching personalities.
About
Growing up I always knew I wanted to a career in some sort of entertainment industry. I decided to combine my passion and knowledge of gaming with my desire to entertain people and now I'm pursuing a Game Design BFA at SCAD with a focus in level design. My goal is to combine my character sculpting skills with my game design sensibilities to create memorable experiences.
EDUCATION
SCAD: Savannah Collage of Art and Design
Game Design BFA: 2019-2023
Able to communicate game design philosophies in both verbal and written forms, able to give and receive feedback
Software
Skills
ZBrush, Maya, Substance Painter, Photoshop, Unreal Engine 5

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